Somewhere in here,
something is hiding.

30 seconds to find it.
That is the whole game.

Every world is painted by hand, hundreds of tiny lives happening at once, with exactly one animal tucked somewhere inside. Your eyes slow down to look for it, and your head follows.

See the worlds
Find the cat The cathedral quarter 30
The mosaic street, a Barcelona street of Gaudi mosaics and wrought iron with the Sagrada Familia rising behind it, with one animal hidden inside

Press Start looking, then tap the picture the moment you spot it.

Why it helps

A small thing that steadies you

Searching a still picture is the opposite of scrolling one. Nothing here is trying to keep you longer than a minute, and that is what makes it worth the minute.

Selective attention

Finding one animal in a crowded picture means holding on to what you are looking for and letting everything else go quiet. That is the whole task, and it is a muscle most of a normal day never asks for.

One task, clearly ended

A single target, a short window, a definite finish. Nothing accumulates while you are away and nothing carries over. If most things feel too loud or too open ended, this one is deliberately the opposite.

It interrupts the chewing

It is hard to keep turning over tomorrow while your eyes are working across a picture inch by inch. Not because it fixes anything, but because there is no room left to do both at once.

Figure against ground

Telling a shape apart from the busy background it is sitting in is a basic piece of seeing, and the first one to go when you are tired. Here it is the entire game.

Nothing to lose

You cannot fail. If the time runs out you have still spent thirty calm seconds inside a painting, which was the point. Not finding it is a normal outcome, not a bad score.

Made to be stared at

Every world is painted by hand, in a soft range with no harsh black and no glaring white, so it stays comfortable to look into late in the evening. You can lose an hour in one corner of one picture.

Who it is for

Quiet enough for a four year old, satisfying at forty

Children, from about four

The good kind of screen

Hidden-picture books have taught looking and patience for generations. There is nothing to buy, no stranger to talk to, no way to lose, and no reward loop pulling them to one more round. Sit next to them and find it together.

Adults at the end of the day

Instead of the feed

You reach for your phone to switch off and it wakes you up instead. This gives your eyes one slow, finishable task, and then hands the evening back to you.

Busy or restless minds

One task, clearly ended

If most games feel too loud or too fast, this one is deliberately the opposite: a single target, a short window, a definite finish. Nothing accumulates while you are away.

Together, on the sofa

Better with two

Someone always sees it first. It works on a phone, but it is at its best on a big screen with someone next to you pointing at the wrong bush.

The worlds

Painted places to get lost in

A cathedral quarter, a palm house, a lantern market. Each one holds a single animal. Tap any to look closer.

The journal

On looking slowly, and the animals

Notes on attention, quiet games, and the creatures that hide in our worlds.

The first notes are being written.

Read the journal
Questions

The short answers

Is it really free?+

Yes. Play any world in your browser, no account, no card, no advert waiting at the end of the round.

Is it good for children?+

From about four with someone alongside them, and on their own not long after. There is no way to lose, no timer shouting at them and no reason to keep going once the animal is found. Hidden pictures have been teaching children to look properly for a very long time.

How does it help my focus?+

Looking for one small thing in a busy still picture is sustained visual search, the same exercise used to train attention. Half a minute of it is a genuine break from skimming, and short enough that you actually finish.

Why only one animal?+

One is enough to hold you and not enough to stress you. A screen full of things to collect turns into another feed. One hidden animal is a single closed task with an obvious end.

What are the difficulty levels?+

Gentle gives you 45 seconds, Quiet the standard 30, Deep only 20 in the busiest worlds. The animal is always painted at the same size and palette as its surroundings, so it is never obvious and never impossible.

Can I play it before bed?+

That is what it was made for. Soft low-contrast colour, no flashing, no sound unless you want it, and the round ends by itself.

Who paints the worlds?+

They are made in our studio, one at a time, in ink and watercolour. A new one arrives whenever it is ready rather than on a schedule.

Something is hiding right now.

Follow along and a new world arrives whenever the light is right.